Apparently, Pillars of Eternity is going to receive turn-based mode, just like Pillars of Eternity 2: Deadfire. This coming 10+ years since the game first released. An open beta for this just started yesterday, so if you own the game on Steam or Xbox PC, you can jump right in and test this out. Obsidian have posted a full rundown on the new features, which you can check out below. Also check out the vid presentation, in which game director Josh Sawyer explains the ins and outs of the new system.
- Unbound Turns: All turns are now influenced by a character’s overall speed, improving the value of Real-Time with Pause attributes and mechanics.
- Smarter Free Actions: Actions like swapping weapons, drinking potions, or enabling modals are now free actions. Each free action is limited to one per turn per type for balance.
- Faster Pacing: Combat lethality has been significantly increased for both enemies and players to keep battles tense and impactful.
- Mode Flexibility: You can choose Turn-Based Mode alongside difficulty when starting a new game — or swap freely between Real-Time with Pause and Turn-Based Mode in the game options. We’re also investigating a direct HUD toggle for even more convenience.

