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Command & Conquer: How Westwood Studios Invented Modern RTS
Posted inReviews

Command & Conquer: How Westwood Studios Invented Modern RTS

There is a particular kind of 90s PC magic that you only get when a small studio in Las Vegas decides the next war should be fought over an alien…
Posted by Chris September 3, 2026
Warcraft 3: The RTS That Built Azeroth and Accidentally Invented MOBAs
Posted inReviews

Warcraft 3: The RTS That Built Azeroth and Accidentally Invented MOBAs

If you only ever played World of Warcraft, it is easy to forget that the whole universe used to live inside a real-time strategy game. Warcraft 3: Reign of Chaos…
Posted by Chris August 28, 2026
StarCraft Retrospective: From Launch to Brood War and Beyond
Posted inRetrospectives

StarCraft Retrospective: From Launch to Brood War and Beyond

StarCraft dropped in 1998 and somehow still feels like the blueprint for what a real-time strategy game should be. Blizzard took the lessons from Warcraft II, threw out the orcs-and-humans…
Posted by Chris August 7, 2026
Why StarCraft Mass Recall Is the Best Way to Replay the Original Campaigns
Posted inModding

Why StarCraft Mass Recall Is the Best Way to Replay the Original Campaigns

There’s something magical about revisiting the Koprulu Sector the way it first hit us back in 1998. The tension of those early Terran missions, the sheer terror of the Zerg…
Posted by Chris July 31, 2026
The Ancients Awaken: Everything We Know About ‘The Veti’s Wrath’ Expansion for Tempest Rising
Posted inGaming News

The Ancients Awaken: Everything We Know About ‘The Veti’s Wrath’ Expansion for Tempest Rising

If you have been keeping your eyes glued to the real-time strategy landscape, you already know that Tempest Rising has been a massive breath of fresh air for classic RTS…
Posted by Chris July 10, 2026
Imperium Eternal: Hands-On with the Spiritual Successor to Empire Earth
Posted inGaming News

Imperium Eternal: Hands-On with the Spiritual Successor to Empire Earth

If you have spent the last decade staring longingly at your old discs of Empire Earth or Rise of Nations, wondering why nobody makes massive, epoch-spanning real-time strategy games anymore,…
Posted by Chris May 30, 2026
Back to the Future: Why Tempest Rising is the RTS Lightning Bolt We’ve Been Waiting For
Posted inReviews

Back to the Future: Why Tempest Rising is the RTS Lightning Bolt We’ve Been Waiting For

For a lot of us, the 90s were defined by the golden age of Real-Time Strategy games. We lived for the "Unit Ready" announcements and the thrill of dragging a…
Posted by Chris March 8, 2026
Steel, Smoke, and Strategy: Atre: Dominance Wars is the RTS Shake-up We’ve Been Waiting For
Posted inGaming News

Steel, Smoke, and Strategy: Atre: Dominance Wars is the RTS Shake-up We’ve Been Waiting For

Let’s be honest for a second because the real-time strategy genre has been in a weird spot lately. For a while, it felt like we were either getting hyper-competitive click-fests…
Posted by Chris February 16, 2026
The Ultimate Hero’s Journey: Warlords Battlecry III is on of the Best of RPG-RTS Hybrids
Posted inRetro-Games

The Ultimate Hero’s Journey: Warlords Battlecry III is on of the Best of RPG-RTS Hybrids

Release Date: May 17, 2004 Developer: Infinite Interactive Get It On: GOG The early 2000s saw an absolute explosion of the Real-Time Strategy genre. It was the era of Warcraft…
Posted by Chris January 29, 2026
“More Gold, Your Majesty!”: Why We’re Still Obsessed with a Kingdom We Can’t Control
Posted inRetro-Games

“More Gold, Your Majesty!”: Why We’re Still Obsessed with a Kingdom We Can’t Control

Release Date: March 21, 2000 Developer: Cyberlore Studios Get It On: GOG If you grew up gaming in the late nineties or early 2000s, you probably remember the stressful bliss…
Posted by Chris January 28, 2026

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